Last week, Wired magazine published a teaser interview with Nintendo’s Shigeru Miyamoto, announcing the legendary game designer’s “retirement.” From that interview:
“Inside our office, I’ve been recently declaring, ‘I’m going to retire, I’m going to retire,’” Miyamoto said through his interpreter. “I’m not saying that I’m going to retire from game development altogether. What I mean by retiring is, retiring from my current position.”
Miyamoto, head of game development for the video game company, tells the magazine he’s going to leave development of big games (like the Zelda and Mario games that made Nintendo and Miyamoto famous) to younger game designers while he focuses on smaller projects.
Wired will publish the rest of its interview this week.
Miyamoto, 59, got his first big break at Nintendo in the early 1980s with the “Donkey Kong” arcade game. Though the man had no actual programming ability, he quickly made a name for himself by designing fun, engaging games that kept players pumping quarters into arcade machines.
His “Super Mario Brothers” for the Nintendo Entertainment System is, by some accounts, the best-selling video game of all time.
For more about Miyamoto and Nintendo, check out “Super Mario: How Nintendo Conquered America” by Jeff Ryan. Ryan chronicles the company’s missteps (anybody remember the Virtual Boy?) and its victories (“Donkey Kong,” the Game Boy, the NES, the SNES, the Wii). It’s a fun read, especially if you grew up with Nintendo like I did.
The Kanawha Public Library has a copy in its stacks, by the way.